Objects

When you create an application in Encore RPG, you constantly work with objects. You can use objects provided by Encore RPG — such as controls or forms. You can even create your own objects, and define additional properties and methods for them. Objects act like building blocks for programs, as they let you to write a piece of code once and reuse it again and again.

In This Section

What Is an Object?

Provides an overview of objects and classes.

Relation of Objects to Each Other

Discusses object hierarchies, collections, and containers.

The Basics of Working with Objects

Provides an overview of how objects are used.

Objects, Properties, Methods, and Events

Summarizes the properties, methods and events exposed by objects.

Using Constructors

Summarizes the construction of objects.

See Also

Object-Oriented Programming

Encore RPG Language Reference

Language Concepts