Objects
When you create an application in Encore RPG, you constantly work with objects. You can use objects provided by Encore RPG — such as controls or forms. You can even create your own objects, and define additional properties and methods for them. Objects act like building blocks for programs, as they let you to write a piece of code once and reuse it again and again.
In This Section
Provides an overview of objects and classes.
Relation of Objects to Each Other
Discusses object hierarchies, collections, and containers.
The Basics of Working with Objects
Provides an overview of how objects are used.
Objects, Properties, Methods, and Events
Summarizes the properties, methods and events exposed by objects.
Summarizes the construction of objects.